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Showing posts with the label Anatomy and Character Sculpture

Anatomy and Character Sculpture - Final Project: Polishing and Dynamic Posture with Props

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24/11/2022  -  12/12/2022 ( Week 13- Week 15 ) Sasilvia Cheong Pei Hoong / 0345031 /  Bachelors of Design in Creative Media Anatomy and Character Sculpture / Entertainment Design Final Project: Polishing and Dynamic Posture with Props INSTRUCTION Final Project Oh my god.... she doing gymnastics I was testing the transpose master, where after I clicked bind mesh and this happened T^T Fig. 1.1  What in the world (4/12/2022) I followed exactly like the rigging tutorial that Mr. Kannan share...

Anatomy and Character Sculpture - Project 2: Character Detailing and Texturing

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10/11/2022  -  24/11/2022 ( Week 11- Week 13 ) Sasilvia Cheong Pei Hoong / 0345031 /  Bachelors of Design in Creative Media Anatomy and Character Sculpture / Entertainment Design Project 2: Character Detailing and Texturing INSTRUCTION Project 2 I started project 2 with the clothes blockout. For the clothes I mask them on the character's model then extract out to the thickness of my preference. I suffered with the sleeves for hourss, I could not figure out how to do it even after looking up for YouTube tutorials, so it was just mostly trial and error with using the move brush and polishing the sharp ends.  ...

Anatomy and Character Sculpture - Project 1: Stylized Character Blockout

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7/10/2022  -  11/11/2022 ( Week 6- Week 11 ) Sasilvia Cheong Pei Hoong / 0345031 /  Bachelors of Design in Creative Media Anatomy and Character Sculpture / Entertainment Design Project 1: Stylized Character Blockout INSTRUCTION Project 1 In week 6, we started with our character blockout to understand the overall proportion. I block the muscles with layers of different subtools.  Fig. 1.1  Character blockout Week 6 (12/10/2022) I then continued sculpting my character by adding more and more subtools to create blocks of muscles to get the proportion right. I also made he...